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IP, SAL, AB all a bit over the required.
I love SYN. It's been awhile but if felt like riding a bike.
Issue #1: I made a team, it was illegal in about 12 different ways. I then read the rules.
Issue #2: Remade the team, still forgot a rule. Remade team.
Issue #3: So after 45 minutes, I then had a grasp on things. My main goal was to create a team riddled with fatigue. The secondary goal was to "waste" money on players that couldn't be used.
General strategy:
1. Waste Money on low PA, IP (and ip/g) guys. With no trading, I adopted the closer strategy. I drafted 6. There's about 350 really good IP. Good luck using them effectively. There Shane Spencer too. He might hit .700 in 100 PA.
2. Make sure the defense is awful. There's a couple OF that don't suck, but they don't have a ton of PA. Everyone else is awful in the field. I forget Joel Youngblood's salary but I am confident he isn't worth it. And that's the better 3b.
3. Really hammer the fatigue and defense at SS/2b/C. I think I draft 170 C PA, 300 SS and 450 2B. The SS and 2b ARE bad too, like can't field.
4. Load up on bad defenders at OF and 1b (and 3b), so if they play out of position the defense will be atrocious.
5. I tried to limit HR's ( I took a couple guys with 20) and SB (Lou Brock has has 35 but 24 CS).
The team can hit a little (265/327/398) so I was hoping they would compound other teams fatigue problems. Pitching is awful, the WHIP is 1.47 and the hr/9 is over 1. They'll be a mess by game 20.
I closed it up by dropping them in Coors to add to fatigue and chose a name that just inspired a sigh.