Posted by buddhagamer on 10/3/2018 4:24:00 PM (view original):
Programmer here for like 40 years, and I can tell you that making it work like shoe wants would by totally complex, take massive amounts of code/CPU cycles to just SIM a single game (nevermind 10 worlds with 500ish games going). I wouldn't want to code review those algorithms either.
And just to be clear, shoe are you advocating adjust shooting %s on a per possession basis (assuming the previous ones are outliers) instead of just doing it at halftime (and only giving it a single adjustment)? How is that different?
All this because you think your team should of won that game because yes your team got lucky for the first half, got an outlier result (holding your opponent to 16 points), and they wouldn't get a similar outlier result (61 points of which only 46 were non-intentional FTs) plus you previously lost to the same opponent earlier in non-con.
1. Not buying it. Unless you’re telling us that right now the simulation consists of one single outcome (final score), and the rest is just window dressing, re-configuring the parameters that determine possession outcomes isn’t any more complex (at least it wouldn’t have to be) than adjusting the “player roles” from the user settings page.
2. No. I’m not talking about shooting percentage. I’m talking about adjusting the parameters that determine the outcome of a possession. My goal is not to produce a simulation with x number of upsets. My goal would be to produce a reasonable and fair process of simulating college basketball games.
3. Call sour grapes if you want. You’re incorrect, but it’s cool, I understand. I’ve talked about it before, this is the most recent, and most egregious example. And as I told mully, the whole point of bringing it up here is that once folks understand what is actually happening, and can spot it, they will feel “royally screwed”. Because forced or speeding up regression is fundamentally unfair. It is re-loading the deck. It is turning a coin into an unfair coin once it shows heads 3 times in a row.