1972 Progressive with 60M Keeper Cap Needs 2 Topic

First, the rules:

League Rules
The general idea is simple: you are not allowed to have more than 60M worth of keepers on your roster prior to the draft. This will prevent teams from hoarding ABs and IP. This is a rough approximation of free agency. Once the draft begins, you may choose any players you want, but keep in mind that you need to reduce your payroll to under 60M prior to the next season's draft. In most cases, teams will have to drop players that they would have ordinarily kept in other progressives.

The league will start with 1962 (first year of 20 teams) with a 16-team league. The extra four players worth of teams will make it viable for everyone to pick up enough free agents via the draft to fill positional holes and to have enough innings.

The future plan would be to go to 20 teams in 1969, and 24 in 1977, then 26 in 1993 and 28 in 1998. That way there would always be some extra players lying around while still requiring some strategy and planning to draft.

Other rules are pretty standard:

Draft order - Serpentine for the 1962 inaugural draft, worst-to-first after that. No lottery. Ties for draft order will be resolved in this order: Head to Head (worse team picks first), Division Record (worse team picks first), Home Wins (fewer home wins pick first). There will be a wins floor of 54 wins. Failure to meet the wins floor will result in that owner choosing 6th in the Round 1 of the Draft. If multiple teams fail to meet the wins floor, the team that came closest will pick 6th, with each team picking after that team in reverse order of wins. eg if three teams win 53, 51, and 49 games respectively, the 53 win team will pick 6th, 51 win team 7th, and 49 win team 8th. Failure to meet the wins floor has no effect on Rounds 2 and successive rounds.

Keepers - No maximum, just keep it under 60M

IR - Allowed, and no maximum amount. Any player bought back from the IR will count towards the 60M keeper maximum upon their return.

Stadium - Must match the team you pick

Team City - If your team moves, you can move or stay. If you stay, the team will remain in its original stadium. The team may later move to the new city, but once they do, they cannot move back.

Team Names - Name your team whatever you want as long as it is not racist or otherwise gross. "Indians" will not be considered racist for the purposes of this league due to the historical existence of said name, but only Cleveland may choose this name.

Divisional Alignment - Will be as close as possible, but if out of the 16 original teams, we have more AL or NL teams, we will get creative. I'd rather let people have the team they want then shoehorn the league. I will pick my team last, so maybe I can balance things out.

AAA - Below average, 6 hitters and 4 pitchers.

DH - After the 1972 season but before the 1973 draft, teams in the American League only will vote on whether or not to add the DH. Given that there will be ten teams in the AL at that point, a 5-5 tie is possible. If 6 or more owners in the AL choose to add the DH, it will be added. Otherwise, it will not. Adding or not adding the DH will not affect the 60M cap. It will remain in place regardless.

If the DH is added by the AL in 1973 -
After the 2021 season but before the 2022 draft, teams in the National League will vote on whether or not to add the DH. Given that there will be fourteen teams in the NL at that point, a 7-7 tie is possible. If eight or more owners in the NL choose to add the DH, it will be added. Otherwise, it will not.

If the DH is NOT added by the AL in 1973 - After the 2021 season but before the 2022 draft, teams in both leagues will vote on whether or not to add the DH, with each league determining results separately. Once again, eight or more owners in each league must vote yes to add the DH. This does create the possibility of the MMBL having the DH in the NL but not the AL.

Trades - Allowed both in-season and out. A trade may be vetoed by league vote within WIS rules in either case (in-season via the "veto" function, out-of-season by forum post). Draft picks may be traded up to two drafts ahead (EG you may trade 1965 draft picks starting Day 1 of the 1963 season)

Roster/Team Management: You may play players at any position you choose. For example, if you need to play a SS at 2B due to fatigue issues, go for it. If you have four good outfielders and a crappy first baseman, play the 4th outfield at first if you prefer. However, playing players out of position for no discernible reason in an attempt to tank will not be tolerated. Just use good judgement.

The same goes for rotation management. You can pitch anyone you want, but if you pitch someone to death when your team has fresh arms that could be used instead, you're trying to lose to jockey for draft position. None of the above will be super-strict, but simply don't be a jerk. We all know what you are trying to do when your roster has 1400 IP and you're pitching someone every five games who is at 60% fatigue. On that same note, people go out of town or get busy and can't check for a few days. That's fine. What's not fine is doing the above for an entire season. Sorry if this is long-winded but I want owners who are not going to go to low tactics in an attempt to win.

Rules Changes - Can be proposed by anyone and passed with a majority of owners' approval. Note that the vote will be tallied out of the entire number of owners, so an absentee vote counts as "no" for the purposes of any proposed rule changes.

Note about what being in this league means: If you are going to join, try to win and compete fairly.
10/25/2025 7:04 PM
Additional Rules:

1. Keepers

When posting keepers, owners must indicate, as to any players who have splits, which version of that player is being kept. When entering rosters, owners must enter the version of the player indicated in the keeper post.

After the last team to post keepers does so, a site mail will be sent to everyone in the league informing them of the start of a 48-hour clock for revising keeper lists. After the expiration of 48 hours from the time set forth in the notification site mail, keeper lists are final and may not be revised, and all rights to players not kept are terminated. (added 04/06/2024)


2. Draft Order

The determination of whether a team has reached the wins floor of 54 shall be made at the end of the 162-game regular season.

The Draft Board will be posted after all teams have submitted keepers and after expiration of the 48-hour clock described in Section 1 above. Draft pick slots will be assigned to each team based on its number of keepers, with each team getting only the number of slots that results in each team having 25 players at the end of the Draft.

If a team makes one or more trades after the Draft Board is posted, whereby that team's number of keepers plus the number of picks owned is less than 25, then that team may select one or more players in a supplemental draft (at the conclusion of the regular Draft) made up of all teams so situated, with the order to be determined in the same manner as the order of the regular Draft.

As to tie-breaking, if two teams tie for the division lead and play a play-in game, the winner of the play-in game will pick after the loser, but beyond that the play-in game will have no significance. E,g., In Year 19X1, division rivals Team A and Team B finish with 94 wins to tie for 1st place in the division, and Team A wins the play-in game. Team C, in a different division, finishes with 95 wins. Team A picks after Team B in 19X2, but before Team C, without application of tie-breaker rules.

3. Transaction Deadline and Trade Deadline

Transactions involving moving players up and down from AAA may be entered through Game 159 ("transaction deadline") - this will be governed by the web site based on settings entered by the commissioner.

The deadline for posting an in-season trade ("the Trade Deadline") is prior to Game 118, such that the trade goes into effect on the web site (i.e., after the web site imposed 3-game waiting period after acceptance of the offer is posted on the web site) before Game 121.

To date, the web site does not allow the commissioner to enter the settings such that the trade deadline and transaction deadline can be at different times. Until the web site allows this, the Trade Deadline will have to be self-imposed, i.e., the web site will not enforce it.

Renaming of AAA Players
AAA players may be renamed, provided they are not renamed to a player that is active in the current league season. There is no penalty for failure to rename an AAA player that is active in the league for that season, but owners are encouraged to do so.
10/25/2025 7:04 PM
Here are the teams available, with 1971 rosters. Anyone who takes them over can choose the keepers. I posted last time with projected keepers and people didn't care for that. If you want recommended keepers, let me know. You can move your team if you want. Detroit, Atlanta, Los Angeles, and Seattle are options should you choose to move. Both teams play in the National League in the NL West (the division consists of St Louis, San Diego, Chicago, Minnesota, and San Francisco)

1971 St. Louis Perfectos - First round pick traded. Picks 6th in subsequent rounds
Ballpark: Busch Stadium (St. Louis Cardinals: 1966-2005)
Name Season Franchise Pos Salary
Jim Bunning 1971 Philadelphia Phillies SP $1,663,778
Ross Grimsley 1971 Cincinnati Reds SP $3,450,123
Dave McNally 1971 Baltimore Orioles SP $5,896,973
Jim Nash 1971 Atlanta Braves SP $1,729,340
Mike Paul 1971 Cleveland Indians SP $737,361
Tom Phoebus 1971 San Diego Padres SP $2,063,329
Jerry Reuss 1971 St. Louis Cardinals SP $3,686,810
Chris Short 1971 Philadelphia Phillies SP $2,838,636
Steve Stone 1971 San Francisco Giants SP $1,894,203
Denny Lemaster 1971 Houston Astros RP $1,092,766
Frank Linzy 1971 St. Louis Cardinals RP $1,521,562
Milt Wilcox 1971 Cincinnati Reds RP $760,013
Dick Billings 1971 Washington Senators C $2,645,314
Chris Cannizzaro 1971 San Diego Padres C $1,755,873
Ron Fairly 1971 Montreal Expos 1B $3,047,964
Harmon Killebrew 1971 Minnesota Twins 1B $4,048,770
Joe Pepitone 1971 Chicago Cubs 1B $3,374,985
Glenn Beckert 1971 Chicago Cubs 2B $4,651,473
John Kennedy 1971 Boston Red Sox 2B $1,542,814
Joe Decker 1971 Chicago Cubs RP $534,239
Roger Metzger 1971 Houston Astros SS $3,805,476
Paul Blair 1971 Baltimore Orioles OF $4,967,834
Jim Hickman 1971 Chicago Cubs OF $2,651,364
Rick Reichardt 1971 Chicago White Sox OF $3,133,040
Reggie Smith 1971 Boston Red Sox OF $5,320,897
Active Roster Total Salary: $68,480,698
10/25/2025 7:15 PM (edited)
San Diego Padres - Have all draft picks, pick 12th
Ballpark: San Diego Stadium (San Diego Padres: 1969-1979)
Name Season Franchise Pos Salary
Stan Bahnsen 1971 New York Yankees SP $5,561,217
Steve Blass 1971 Pittsburgh Pirates SP $5,661,917
Ray Culp 1971 Boston Red Sox SP $5,387,695
Gary Gentry 1971 New York Mets SP $4,994,389
Bruce Kison 1971 Pittsburgh Pirates SP $1,820,203
Barry Lersch 1971 Philadelphia Phillies SP $4,655,081
Wayne Granger 1971 Cincinnati Reds RP $2,150,702
Jim McAndrew 1971 New York Mets RP $1,966,114
Ron Taylor 1971 New York Mets RP $1,308,243
Fred Kendall 1971 San Diego Padres C $659,423
George Mitterwald 1971 Minnesota Twins C $3,326,101
Mike Ryan 1971 Philadelphia Phillies C $1,372,123
Donn Clendenon 1971 New York Mets 1B $1,307,572
Gail Hopkins 1971 Kansas City Royals 1B $2,038,476
Tito Fuentes 1971 San Francisco Giants 2B $4,347,656
Tommy Helms 1971 Cincinnati Reds 2B $4,611,484
Al Gallagher 1971 San Francisco Giants 3B $2,494,939
Jerry Kenney 1971 New York Yankees 3B $2,371,994
Eric Soderholm 1971 Minnesota Twins 3B $293,623
Don Kessinger 1971 Chicago Cubs SS $4,121,690
Felipe Alou 1971 Oakland Athletics OF $3,712,233
Ollie Brown 1971 San Diego Padres OF $3,265,828
Cesar Geronimo 1971 Houston Astros OF $398,070
Leron Lee 1971 San Diego Padres OF $1,504,137
Jim Northrup 1971 Detroit Tigers OF $3,534,605
Active Roster Total Salary: $72,667,445
10/25/2025 7:10 PM (edited)
60M keeper cap
10/28/2025 10:32 PM
I ll take the Padres
11/26/2025 6:14 AM
1972 Progressive with 60M Keeper Cap Needs 2 Topic

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