This reminds me of two of my perpetual wishlist items: 1) a more adaptable division and conference setup that allowed for user-driven re-alignment, including promotion (and relegation); and 2) eliminate team baseline prestige, replaced with floating prestige over a ~30 year period.
I have always thought *individual* prestige was a bad concept in a recruiting game. First off, it's completely made up. There's no objective, quantifiable "prestige" factor that affects anybody's perception of a team in any kind of universal way. So that's absurd.
And we're like 150-250 seasons into these worlds at this point. The idea that a program would have the same "baseline" prestige over decades *regardless of success* is even more absurd. Lots of examples of teams with baselines that are and always were obviously way too high, before we even get into how different these conferences look now than they did in 2001.
If prestige exists as a quantifiable modifier at all, it has to flex with the user, be based on performance, and have a shelf life. And it's way past time these conferences had some ability for updates, even while I acknowledge it's not good to force it on conferences that are functioning and don't want it.